Boss with DR bubble as too close
Each team will have to handle each set of mechanics, these have been split up by side for convenience
Scrap bomb
Molten Phlegm (H/M)
Roar Cannon
Eruption stomp
HC /M pool
Molten Phlegm
Scrap bomb example
Static Charge
Ba
Thunderous Salvo
Player with 80% full bar ( outer circle)
Full bar
Thunderous salvo
**Lightning bash
Giga tank slam**
2 parts - initial hit then big boom from umitigated damage
Need big defensive for part 1 so part 2 not bad
Voltaic images (H/M)
Fixate random players for 12s, explode on contact , cannot be killed only run into and popped??
If they make contact drop a silence field below player they hit (area denial) (H) Also if they expire (M) tryo to bait these over old ones if poss for minimal area denial.
Floor poop
Lightning bash
Voltaic Images
30% stacking damage each intermission
dodge bolts and waves after charge
Mythic specific
-gotta be kicked out the way as impacts = raid aoe stacking dot for kickers
stacking dot per explosion so must balance