
Boss with DR bubble as too close
Each team will have to handle each set of mechanics, these have been split up by side for convenience

Scrap bomb
Molten Phlegm (H/M)
Roar Cannon
Eruption stomp


HC /M pool

Molten Phlegm

Scrap bomb example



Static Charge

Ba
Thunderous Salvo

Player with 80% full bar ( outer circle)

Full bar

Thunderous salvo
**Lightning bash
Giga tank slam**
2 parts - initial hit then big boom from umitigated damage
Need big defensive for part 1 so part 2 not bad
Voltaic images (H/M)
Fixate random players for 12s, explode on contact , cannot be killed only run into and popped??
If they make contact drop a silence field below player they hit (area denial) (H) Also if they expire (M) tryo to bait these over old ones if poss for minimal area denial.

Floor poop

Lightning bash

Voltaic Images
30% stacking damage each intermission
dodge bolts and waves after charge
Mythic specific - kong dude calls down lightning bolts often lil toy things that all charge during charge
-gotta be kicked out the way as impacts = raid aoe stacking dot for kickers
stacking dot per explosion so must balance

